#include "tile.h"
#include "scene.h"
#include "assert.h"
TileManager* TileManager::instance_ = 0;
std::vector<TileGroup>* TileManager::tilegroups_ = 0;
Tile::Tile()
{
}
Tile::~Tile()
{
for(std::vector<Surface*>::iterator i = images.begin(); i != images.end();
++i) {
delete *i;
}
for(std::vector<Surface*>::iterator i = editor_images.begin();
i != editor_images.end(); ++i) {
delete *i;
}
}
TileManager::TileManager()
{
std::string filename = datadir + "/images/tilesets/supertux.stgt";
load_tileset(filename);
}
TileManager::~TileManager()
{
for(std::vector<Tile*>::iterator i = tiles.begin(); i != tiles.end(); ++i) {
delete *i;
}
}
void TileManager::load_tileset(std::string filename)
{
if(filename == current_tileset)
return;
for(std::vector<Tile*>::iterator i = tiles.begin(); i != tiles.end(); ++i) {
delete *i;
}
tiles.clear();
lisp_object_t* root_obj = lisp_read_from_file(filename);
if (!root_obj)
st_abort("Couldn't load file", filename);
if (strcmp(lisp_symbol(lisp_car(root_obj)), "supertux-tiles") == 0)
{
lisp_object_t* cur = lisp_cdr(root_obj);
int tileset_id = 0;
while(!lisp_nil_p(cur))
{
lisp_object_t* element = lisp_car(cur);
if (strcmp(lisp_symbol(lisp_car(element)), "tile") == 0)
{
Tile* tile = new Tile;
tile->id = -1;
tile->solid = false;
tile->brick = false;
tile->ice = false;
tile->water = false;
tile->fullbox = false;
tile->distro = false;
tile->goal = false;
tile->data = 0;
tile->next_tile = 0;
tile->anim_speed = 25;
LispReader reader(lisp_cdr(element));
assert(reader.read_int("id", &tile->id));
reader.read_bool("solid", &tile->solid);
reader.read_bool("brick", &tile->brick);
reader.read_bool("ice", &tile->ice);
reader.read_bool("water", &tile->water);
reader.read_bool("fullbox", &tile->fullbox);
reader.read_bool("distro", &tile->distro);
reader.read_bool("goal", &tile->goal);
reader.read_int("data", &tile->data);
reader.read_int("anim-speed", &tile->anim_speed);
reader.read_int("next-tile", &tile->next_tile);
reader.read_string_vector("images", &tile->filenames);
reader.read_string_vector("editor-images", &tile->editor_filenames);
for(std::vector<std::string>::iterator it = tile->
filenames.begin();
it != tile->filenames.end();
++it)
{
Surface* cur_image;
tile->images.push_back(cur_image);
tile->images[tile->images.size()-1] = new Surface(
datadir + "/images/tilesets/" + (*it),
USE_ALPHA);
}
for(std::vector<std::string>::iterator it = tile->editor_filenames.begin();
it != tile->editor_filenames.end();
++it)
{
Surface* cur_image;
tile->editor_images.push_back(cur_image);
tile->editor_images[tile->editor_images.size()-1] = new Surface(
datadir + "/images/tilesets/" + (*it),
USE_ALPHA);
}
if (tile->id + tileset_id >= int(tiles.size())
)
tiles.resize(tile->id + tileset_id+1);
tiles[tile->id + tileset_id] = tile;
}
else if (strcmp(lisp_symbol(lisp_car(element)), "tileset") == 0)
{
LispReader reader(lisp_cdr(element));
std::string filename;
reader.read_string("file", &filename);
filename = datadir + "/images/tilesets/" + filename;
load_tileset(filename);
}
else if (strcmp(lisp_symbol(lisp_car(element)), "tilegroup") == 0)
{
TileGroup new_;
LispReader reader(lisp_cdr(element));
reader.read_string("name", &new_.name);
reader.read_int_vector("tiles", &new_.tiles);
if(!tilegroups_)
tilegroups_ = new std::vector<TileGroup>;
tilegroups_->push_back(new_);
}
else if (strcmp(lisp_symbol(lisp_car(element)), "properties") == 0)
{
LispReader reader(lisp_cdr(element));
reader.read_int("id", &tileset_id);
tileset_id *= 1000;
}
else
{
puts("Unhandled symbol");
}
cur = lisp_cdr(cur);
}
}
else
{
assert(0);
}
lisp_free(root_obj);
current_tileset = filename;
}
void
Tile::draw(float x, float y, unsigned int c, Uint8 alpha)
{
if (c != 0)
{
Tile* ptile = TileManager::instance()->get(c);
if(ptile)
{
if(ptile->images.size() > 1)
{
ptile->images[( ((global_frame_counter*25) / ptile->anim_speed) % (ptile->images.size()))]->draw(x,y, alpha);
}
else if (ptile->images.size() == 1)
{
ptile->images[0]->draw(x,y, alpha);
}
else
{
}
}
}
}
void
Tile::draw_stretched(float x, float y, int w, int h, unsigned int c, Uint8 alpha)
{
if (c != 0)
{
Tile* ptile = TileManager::instance()->get(c);
if(ptile)
{
if(ptile->images.size() > 1)
{
ptile->images[( ((global_frame_counter*25) / ptile->anim_speed) % (ptile->images.size()))]->draw_stretched(x,y,w,h, alpha);
}
else if (ptile->images.size() == 1)
{
ptile->images[0]->draw_stretched(x,y, w, h, alpha);
}
else
{
}
}
}
}