#include <iostream>
#include <math.h>
#include "globals.h"
#include "sprite.h"
#include "setup.h"
Sprite::Sprite(lisp_object_t* cur)
{
init_defaults();
LispReader reader(cur);
if(!reader.read_string("name", &name))
st_abort("Sprite wihtout name", "");
reader.read_int("x-hotspot", &x_hotspot);
reader.read_int("y-hotspot", &y_hotspot);
reader.read_float("fps", &fps);
std::vector<std::string> images;
if(!reader.read_string_vector("images", &images))
st_abort("Sprite contains no images: ", name.c_str());
for(std::vector<std::string>::size_type i = 0; i < images.size(); ++i)
{
surfaces.push_back(
new Surface(datadir + "/images/" + images[i], USE_ALPHA));
}
frame_delay = 1000.0f/fps;
}
Sprite::~Sprite()
{
for(std::vector<Surface*>::iterator i = surfaces.begin(); i != surfaces.end();
++i)
delete *i;
}
void
Sprite::init_defaults()
{
x_hotspot = 0;
y_hotspot = 0;
fps = 10;
time = 0;
frame_delay = 1000.0f/fps;
}
void
Sprite::update(float )
{
}
void
Sprite::draw(float x, float y)
{
time = SDL_GetTicks();
unsigned int frame = get_current_frame();
if (frame < surfaces.size())
surfaces[frame]->draw(x - x_hotspot, y - y_hotspot);
}
void
Sprite::draw_part(float sx, float sy, float x, float y, float w, float h)
{
time = SDL_GetTicks();
unsigned int frame = get_current_frame();
if (frame < surfaces.size())
surfaces[frame]->draw_part(sx, sy, x - x_hotspot, y - y_hotspot, w, h);
}
void
Sprite::reset()
{
time = 0;
}
int
Sprite::get_current_frame() const
{
unsigned int frame = static_cast<int>(fmodf(time, surfaces.size()*frame_delay)/frame_delay);
return frame % surfaces.size();
}
int
Sprite::get_width() const
{
return surfaces[get_current_frame()]->w;
}
int
Sprite::get_height() const
{
return surfaces[get_current_frame()]->h;
}