panthema / 2006 / SDIOS06 / sdios06 / src / supertux / Makefile.in (Download File)
##
## $Id$
##

srcdir = @srcdir@
top_srcdir = @top_srcdir@
top_builddir = @top_builddir@

include $(top_srcdir)/Mk/l4.base.mk

PROGRAM = supertux
PROGRAM_DEPS = \
	$(top_builddir)/lib/l4/libl4.a \
	$(top_builddir)/lib/io/libio.a \
	$(top_builddir)/lib/sdi/libsdi.a \
	$(top_builddir)/lib/libc/libc.a \
	$(top_builddir)/lib/libstdc++/libstdc++.a \
	$(top_builddir)/lib/SDL_image/libSDL_image.a \
	$(top_builddir)/lib/zlib/libz.a \
	$(top_builddir)/lib/png/libpng.a \
	$(top_builddir)/lib/SDL/libSDL.a \
	$(top_srcdir)/include/$(ARCH)/sdi.ld

SRCS = \
	../$(ARCH)-crt0.S \
	badguy.cpp \
	bitmask.cpp \
	button.cpp \
	collision.cpp \
	configfile.cpp \
	gameloop.cpp \
	gameobjs.cpp \
	globals.cpp \
	high_scores.cpp \
	intro.cpp \
	level.cpp \
	leveleditor.cpp \
	lispreader.cpp \
	menu.cpp \
	mousecursor.cpp \
	music_manager.cpp \
	musicref.cpp \
	particlesystem.cpp \
	physic.cpp \
	player.cpp \
	resources.cpp \
	scene.cpp \
	screen.cpp \
	setup.cpp \
	sound.cpp \
	special.cpp \
	sprite.cpp \
	sprite_manager.cpp \
	supertux.cpp \
	text.cpp \
	texture.cpp \
	tile.cpp \
	timer.cpp \
	title.cpp \
	type.cpp \
	world.cpp \
	worldmap.cpp

IDLS =           

LIBS += -lSDL_image -lpng -ljpeg -lz -lSDL -lstdc++ -lc -lsdi -ll4 -lio -lsupc++ -lgcc_eh -lc
LDFLAGS += $(PROGRAM_LDFLAGS) -T $(top_builddir)/include/$(ARCH)/sdi.ld
CPPFLAGS += -I$(top_srcdir)/include/SDL -DNOOPENGL -DNO_SDLMIXER -DNO_EDITOR -DDATA_PREFIX=\"/minixfs0/supertux\"

include $(top_srcdir)/Mk/l4.prog.mk