A Udp Echo server. More...
#include <udp-echo-server.h>
Public Member Functions | |
UdpEchoServer () | |
virtual | ~UdpEchoServer () |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
This method returns the TypeId associated to ns3::UdpEchoServer. | |
Protected Member Functions | |
virtual void | DoDispose (void) |
Private Member Functions | |
virtual void | StartApplication (void) |
Application specific startup code. | |
virtual void | StopApplication (void) |
Application specific shutdown code. | |
void | HandleRead (Ptr< Socket > socket) |
Private Attributes | |
uint16_t | m_port |
Ptr< Socket > | m_socket |
Address | m_local |
A Udp Echo server.
Every packet received is sent back.
Definition at line 43 of file udp-echo-server.h.
ns3::UdpEchoServer::UdpEchoServer | ( | ) |
Definition at line 49 of file udp-echo-server.cc.
References NS_LOG_FUNCTION_NOARGS.
ns3::UdpEchoServer::~UdpEchoServer | ( | ) | [virtual] |
Definition at line 54 of file udp-echo-server.cc.
References NS_LOG_FUNCTION_NOARGS.
void ns3::UdpEchoServer::DoDispose | ( | void | ) | [protected, virtual] |
This method is called by Object::Dispose or by the object's destructor, whichever comes first.
Subclasses are expected to implement their real destruction code in an overriden version of this method and chain up to their parent's implementation once they are done. i.e., for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose method.
Reimplemented from ns3::Application.
Definition at line 60 of file udp-echo-server.cc.
References NS_LOG_FUNCTION_NOARGS.
TypeId ns3::UdpEchoServer::GetTypeId | ( | void | ) | [static] |
This method returns the TypeId associated to ns3::UdpEchoServer.
This object is accessible through the following paths with Config::Set and Config::Connect:
Attributes defined for this type:
No TraceSources defined for this type.
Reimplemented from ns3::Application.
Definition at line 36 of file udp-echo-server.cc.
References ns3::TypeId::AddAttribute(), m_port, and ns3::TypeId::SetParent().
Referenced by ns3::UdpEchoServerHelper::UdpEchoServerHelper().
Definition at line 94 of file udp-echo-server.cc.
References ns3::InetSocketAddress::ConvertFrom(), ns3::InetSocketAddress::GetIpv4(), ns3::InetSocketAddress::IsMatchingType(), NS_LOG_INFO, and NS_LOG_LOGIC.
Referenced by StartApplication().
void ns3::UdpEchoServer::StartApplication | ( | void | ) | [private, virtual] |
Application specific startup code.
The StartApplication method is called at the start time specifed by Start This method should be overridden by all or most application subclasses.
Reimplemented from ns3::Application.
Definition at line 67 of file udp-echo-server.cc.
References ns3::Socket::CreateSocket(), ns3::Ipv4Address::GetAny(), ns3::Application::GetNode(), HandleRead(), ns3::TypeId::LookupByName(), m_port, m_socket, ns3::MakeCallback(), and NS_LOG_FUNCTION_NOARGS.
void ns3::UdpEchoServer::StopApplication | ( | void | ) | [private, virtual] |
Application specific shutdown code.
The StopApplication method is called at the stop time specifed by Stop This method should be overridden by all or most application subclasses.
Reimplemented from ns3::Application.
Definition at line 83 of file udp-echo-server.cc.
References m_socket, ns3::MakeNullCallback(), and NS_LOG_FUNCTION_NOARGS.
Address ns3::UdpEchoServer::m_local [private] |
Definition at line 62 of file udp-echo-server.h.
uint16_t ns3::UdpEchoServer::m_port [private] |
Definition at line 60 of file udp-echo-server.h.
Referenced by GetTypeId(), and StartApplication().
Ptr<Socket> ns3::UdpEchoServer::m_socket [private] |
Definition at line 61 of file udp-echo-server.h.
Referenced by StartApplication(), and StopApplication().