Object to create UDP socket instances. More...
#include <udp-socket-factory-impl.h>
Public Member Functions | |
UdpSocketFactoryImpl () | |
virtual | ~UdpSocketFactoryImpl () |
void | SetUdp (Ptr< UdpL4Protocol > udp) |
virtual Ptr< Socket > | CreateSocket (void) |
Implements a method to create a Udp-based socket and return a base class smart pointer to the socket. | |
Protected Member Functions | |
virtual void | DoDispose (void) |
Private Attributes | |
Ptr< UdpL4Protocol > | m_udp |
Object to create UDP socket instances.
Definition at line 54 of file udp-socket-factory-impl.h.
ns3::UdpSocketFactoryImpl::UdpSocketFactoryImpl | ( | ) |
Definition at line 27 of file udp-socket-factory-impl.cc.
ns3::UdpSocketFactoryImpl::~UdpSocketFactoryImpl | ( | ) | [virtual] |
Definition at line 30 of file udp-socket-factory-impl.cc.
Implements a method to create a Udp-based socket and return a base class smart pointer to the socket.
Implements ns3::SocketFactory.
Definition at line 42 of file udp-socket-factory-impl.cc.
References m_udp.
void ns3::UdpSocketFactoryImpl::DoDispose | ( | void | ) | [protected, virtual] |
This method is called by Object::Dispose or by the object's destructor, whichever comes first.
Subclasses are expected to implement their real destruction code in an overriden version of this method and chain up to their parent's implementation once they are done. i.e., for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose method.
Reimplemented from ns3::Object.
Definition at line 48 of file udp-socket-factory-impl.cc.
References m_udp.
void ns3::UdpSocketFactoryImpl::SetUdp | ( | Ptr< UdpL4Protocol > | udp | ) |
Definition at line 36 of file udp-socket-factory-impl.cc.
References m_udp.
Ptr<UdpL4Protocol> ns3::UdpSocketFactoryImpl::m_udp [private] |
Definition at line 74 of file udp-socket-factory-impl.h.
Referenced by CreateSocket(), DoDispose(), SetUdp(), and ~UdpSocketFactoryImpl().