, including all inherited members.
AggregateObject(Ptr< Object > other) | ns3::Object | |
Cancel(const EventId &ev) | ns3::RealtimeSimulatorImpl | [virtual] |
ConstructSelf(const AttributeList &attributes) | ns3::ObjectBase | [protected] |
Destroy() | ns3::RealtimeSimulatorImpl | [virtual] |
DestroyEvents typedef | ns3::RealtimeSimulatorImpl | [private] |
Dispose(void) | ns3::Object | |
DoDispose(void) | ns3::Object | [protected, virtual] |
GetAggregateIterator(void) const | ns3::Object | |
GetAttribute(std::string name, AttributeValue &value) const | ns3::ObjectBase | |
GetAttributeFailSafe(std::string name, AttributeValue &attribute) const | ns3::ObjectBase | |
GetDelayLeft(const EventId &id) const | ns3::RealtimeSimulatorImpl | [virtual] |
GetHardLimit(void) const | ns3::RealtimeSimulatorImpl | |
GetInstanceTypeId(void) const | ns3::Object | [virtual] |
GetMaximumSimulationTime(void) const | ns3::RealtimeSimulatorImpl | [virtual] |
GetObject(void) const | ns3::Object | [inline] |
GetObject(TypeId tid) const | ns3::Object | [inline] |
GetReferenceCount(void) const | ns3::Object | |
GetScheduler(void) const | ns3::RealtimeSimulatorImpl | [virtual] |
GetSynchronizationMode(void) const | ns3::RealtimeSimulatorImpl | |
GetTypeId(void) | ns3::RealtimeSimulatorImpl | [static] |
IsExpired(const EventId &ev) const | ns3::RealtimeSimulatorImpl | [virtual] |
IsFinished(void) const | ns3::RealtimeSimulatorImpl | [virtual] |
m_currentTs | ns3::RealtimeSimulatorImpl | [private] |
m_currentUid | ns3::RealtimeSimulatorImpl | [private] |
m_destroyEvents | ns3::RealtimeSimulatorImpl | [private] |
m_events | ns3::RealtimeSimulatorImpl | [private] |
m_hardLimit | ns3::RealtimeSimulatorImpl | [private] |
m_mutex | ns3::RealtimeSimulatorImpl | [mutable, private] |
m_running | ns3::RealtimeSimulatorImpl | [private] |
m_stop | ns3::RealtimeSimulatorImpl | [private] |
m_synchronizationMode | ns3::RealtimeSimulatorImpl | [private] |
m_synchronizer | ns3::RealtimeSimulatorImpl | [private] |
m_uid | ns3::RealtimeSimulatorImpl | [private] |
m_unscheduledEvents | ns3::RealtimeSimulatorImpl | [private] |
Next(void) const | ns3::RealtimeSimulatorImpl | [virtual] |
NextTs(void) const | ns3::RealtimeSimulatorImpl | [private] |
NotifyConstructionCompleted(void) | ns3::ObjectBase | [protected, virtual] |
Now(void) const | ns3::RealtimeSimulatorImpl | [virtual] |
Object() | ns3::Object | |
Object(const Object &o) | ns3::Object | [protected] |
ProcessOneEvent(void) | ns3::RealtimeSimulatorImpl | [private] |
Realtime(void) const | ns3::RealtimeSimulatorImpl | [private] |
RealtimeNow(void) const | ns3::RealtimeSimulatorImpl | |
RealtimeSimulatorImpl() | ns3::RealtimeSimulatorImpl | |
Ref(void) const | ns3::Object | [inline] |
Remove(const EventId &ev) | ns3::RealtimeSimulatorImpl | [virtual] |
Run(void) | ns3::RealtimeSimulatorImpl | [virtual] |
Running(void) const | ns3::RealtimeSimulatorImpl | [private] |
RunOneEvent(void) | ns3::RealtimeSimulatorImpl | [virtual] |
Schedule(Time const &time, EventImpl *event) | ns3::RealtimeSimulatorImpl | [virtual] |
ScheduleDestroy(EventImpl *event) | ns3::RealtimeSimulatorImpl | [virtual] |
ScheduleNow(EventImpl *event) | ns3::RealtimeSimulatorImpl | [virtual] |
ScheduleRealtime(Time const &time, EventImpl *event) | ns3::RealtimeSimulatorImpl | |
ScheduleRealtimeNow(EventImpl *event) | ns3::RealtimeSimulatorImpl | |
SetAttribute(std::string name, const AttributeValue &value) | ns3::ObjectBase | |
SetAttributeFailSafe(std::string name, const AttributeValue &value) | ns3::ObjectBase | |
SetHardLimit(Time limit) | ns3::RealtimeSimulatorImpl | |
SetScheduler(Ptr< Scheduler > scheduler) | ns3::RealtimeSimulatorImpl | [virtual] |
SetSynchronizationMode(RealtimeSimulatorImpl::SynchronizationMode mode) | ns3::RealtimeSimulatorImpl | |
Stop(void) | ns3::RealtimeSimulatorImpl | [virtual] |
SYNC_BEST_EFFORT enum value | ns3::RealtimeSimulatorImpl | |
SYNC_HARD_LIMIT enum value | ns3::RealtimeSimulatorImpl | |
SynchronizationMode enum name | ns3::RealtimeSimulatorImpl | |
TraceConnect(std::string name, std::string context, const CallbackBase &cb) | ns3::ObjectBase | |
TraceConnectWithoutContext(std::string name, const CallbackBase &cb) | ns3::ObjectBase | |
TraceDisconnect(std::string name, std::string context, const CallbackBase &cb) | ns3::ObjectBase | |
TraceDisconnectWithoutContext(std::string name, const CallbackBase &cb) | ns3::ObjectBase | |
Unref(void) const | ns3::Object | [inline] |
~Object() | ns3::Object | [virtual] |
~ObjectBase() | ns3::ObjectBase | [virtual] |
~RealtimeSimulatorImpl() | ns3::RealtimeSimulatorImpl | |