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Copyright 1991 David Jurgens |
INT 10,14 - Load LCD Character Font (convertible only)
AH = 14h
AL = 0 - load user specified font
ES:DI = pointer to character font
CX = number of characters to store
DX = char offset into ram font area
BH = number of bytes per character
BL = 0 load main font (block 0)
= 1 load alternate font (block 1)
AL = 1 - load system ROM default font
BL = 0 load main font (block 0)
= 1 load alternate font (block 1)
AL = 2 - set mapping of LCD high intensity attribute
BL = 0 ignore high intensity attribute
= 1 map high intensity to underscore
= 2 map high intensity to reverse video
= 3 map high intensity to select alternate font
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Esc or Alt-X to exit |
int 10,14 |
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